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Weapons Specs

 

Energy Pistols: Pistols that fire a benign concussive energy, the settings vary but these weapons can put a hole through carbon steel and burn Adamantium alloys and Vibranium.

 

Shi'ar Technology: He often uses alien technology that he has been accustomed with, mainly it is Shi'ar and Kree. Shi'ar weapons can behave in unexpected ways or based off user specs. He has twin rifles.

 

Kree Rifle: Dual Kree energy rifles.

 

Miniature Rail Guns: These projectiles vary upon need and task, however when fired from a rail gun they are significantly faster than standard issue sniper rifles or technology.

 

Darkhold Rifle: Taken from Darkhold aliens, ones that exist in the Dark Dimension the beam fires energy that is more arcane than anything. The weapons feed off the Darkhold Dimension and can hurt even supernatural beings.

 

Electro Rifle: Fires off a steady or short burst of electrons.

 

Beam Rifle: Fires a steady beam of uncharted and dense radion particle. These can effect targets and materials on a sub atomic level by molecular warp.

 

Tactical Dispersal Pistol: Disperses matter on a molecular level, causing pain in organic and inorganic entities. The beam projected is short range, close combat and short burst.

 

Plasma Cutter: Much like his own variation of the Jedi Light Saber, this retractable plasma blade is melee or for jungle terrain. Once the blade is active the arc powers it and maintains the plasma flow.

 

Neo Alloy Blades: Neo alloy is a material from scraps of vibranium, adamantium and thorium alloys. These are dense, but not as potent as the originals or pure metals.

 

Thermite Explosive: These explosives incinerate their target by igniting the leptons and electrons along a cascade. The explosion can range from 10 feet to 100 feet. They adhere to most materials and have a detonation limit of 1 mile.

 

Six Shooter: A variation off of Dr. Nemesis's needle gun. This fires a single or six munition based shells at a time. The munitions he uses are non lethal 90% of the time. the 10% they are hollow point or aloy based bullets.

 

Experimental Weapons Systems: Weapons and guns taken from rogue organizations and retrofitted, even deconstructed technology.

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